Menu
×
   ❮     
HTML CSS JAVASCRIPT SQL PYTHON JAVA PHP HOW TO W3.CSS C C++ C# BOOTSTRAP REACT MYSQL JQUERY EXCEL XML DJANGO NUMPY PANDAS NODEJS R TYPESCRIPT ANGULAR GIT POSTGRESQL MONGODB ASP AI GO KOTLIN SASS VUE DSA GEN AI SCIPY AWS CYBERSECURITY DATA SCIENCE
     ❯   

游戏重力


一些游戏有力量将游戏组件拉向一个方向,就像重力将物体拉向地面一样。




重力

要将此功能添加到我们的组件构造函数中,首先添加一个 gravity 属性,它设置当前的重力。然后添加一个 gravitySpeed 属性,它在每次更新帧时都会增加

示例

function component(width, height, color, x, y, type) {
  this.type = type;
  this.width = width;
  this.height = height;
  this.x = x;
  this.y = y;
  this.speedX = 0;
  this.speedY = 0;
  this.gravity = 0.05;
  this.gravitySpeed = 0;
 
this.update = function() {
    ctx = myGameArea.context;
    ctx.fillStyle = color;
    ctx.fillRect(this.x, this.y, this.width, this.height);
  }
  this.newPos = function() {
    this.gravitySpeed += this.gravity;
    this.x += this.speedX;
    this.y += this.speedY + this.gravitySpeed;
  }
}
自己尝试 »


触底

为了防止红色方块无限坠落,在它触底时停止坠落

示例

  this.newPos = function() {
    this.gravitySpeed += this.gravity;
    this.x += this.speedX;
    this.y += this.speedY + this.gravitySpeed;
    this.hitBottom();
  }
  this.hitBottom = function() {
    var rockbottom = myGameArea.canvas.height - this.height;
    if (this.y > rockbottom) {
      this.y = rockbottom;
    }
  }

自己尝试 »

向上加速

在游戏中,当你有一个向下拉你的力时,你应该有一个方法来强制组件向上加速。

当有人点击按钮时触发一个函数,让红色方块飞到空中

示例

<script>
function accelerate(n) {
  myGamePiece.gravity = n;
}
</script>

<button onmousedown="accelerate(-0.2)" onmouseup="accelerate(0.1)">加速</button>
自己尝试 »

游戏

根据我们到目前为止学到的知识制作一个游戏

×

Contact Sales

If you want to use W3Schools services as an educational institution, team or enterprise, send us an e-mail:
[email protected]

Report Error

If you want to report an error, or if you want to make a suggestion, send us an e-mail:
[email protected]

W3Schools is optimized for learning and training. Examples might be simplified to improve reading and learning. Tutorials, references, and examples are constantly reviewed to avoid errors, but we cannot warrant full correctness of all content. While using W3Schools, you agree to have read and accepted our terms of use, cookie and privacy policy.

Copyright 1999-2024 by Refsnes Data. All Rights Reserved. W3Schools is Powered by W3.CSS.