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画布 时钟


在这些章节中,我们将使用 HTML 画布构建一个模拟时钟。


第一部分 - 创建画布

时钟需要一个 HTML 容器。创建一个 HTML 画布

HTML 代码

<!DOCTYPE html>
<html>
<body>

<canvas id="canvas" width="400" height="400" style="background-color:#333"></canvas>

<script>
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");
let radius = canvas.height / 2;
ctx.translate(radius, radius);
radius = radius * 0.90
drawClock();

function drawClock() {
  ctx.arc(0, 0, radius, 0 , 2 * Math.PI);
  ctx.fillStyle = "white";
  ctx.fill();
}
</script>

</body>
</html>
亲自尝试 »


代码解释

在您的页面中添加一个 HTML <canvas> 元素

<canvas id="canvas" width="400" height="400" style="background-color:#333"></canvas>

创建一个画布对象 (const canvas),它是 HTML 画布元素

const canvas = document.getElementById("canvas");

为画布对象创建一个 2d 绘图对象 (const ctx)

const ctx = canvas.getContext("2d");

使用画布的高度计算时钟半径

let radius = canvas.height / 2;

注意

使用画布高度来计算时钟半径,使得时钟适用于所有画布尺寸。

将 (0,0) 位置 (绘图对象的) 重新映射到画布的中心

ctx.translate(radius, radius);

减小时钟半径 (至 90%) 以便将时钟绘制在画布内

radius = radius * 0.90;

创建一个函数来绘制时钟

function drawClock() {
  ctx.arc(0, 0, radius, 0 , 2 * Math.PI);
  ctx.fillStyle = "white";
  ctx.fill();
}

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