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画布 时钟表盘


第二部分 - 绘制时钟表盘

时钟需要一个表盘。创建 JavaScript 函数来绘制时钟表盘

JavaScript

function drawClock() {
  drawFace(ctx, radius);
}

function drawFace(ctx, radius) {
  const grad = ctx.createRadialGradient(0, 0 ,radius * 0.95, 0, 0, radius * 1.05);
  grad.addColorStop(0, '#333');
  grad.addColorStop(0.5, 'white');
  grad.addColorStop(1, '#333');

  ctx.beginPath();
  ctx.arc(0, 0, radius, 0, 2 * Math.PI);
  ctx.fillStyle = 'white';
  ctx.fill();

  ctx.strokeStyle = grad;
  ctx.lineWidth = radius*0.1;
  ctx.stroke();

  ctx.beginPath();
  ctx.arc(0, 0, radius * 0.1, 0, 2 * Math.PI);
  ctx.fillStyle = '#333';
  ctx.fill();
}
自己尝试 »


代码解释

创建用于绘制时钟表盘的 drawFace() 函数

function drawClock() {
  drawFace(ctx, radius);
}

function drawFace(ctx, radius) {
}

绘制白色圆形

ctx.beginPath();
ctx.arc(0, 0, radius, 0, 2 * Math.PI);
ctx.fillStyle = 'white';
ctx.fill();

创建径向渐变(原始时钟半径的 95% 和 105%)

grad = ctx.createRadialGradient(0, 0, radius * 0.95, 0, 0, radius * 1.05);

创建 3 个颜色停靠点,对应于圆弧的内侧、中间和外侧边缘

grad.addColorStop(0, '#333');
grad.addColorStop(0.5, 'white');
grad.addColorStop(1, '#333');

颜色停靠点创建 3D 效果。

将渐变定义为绘制对象的描边样式

ctx.strokeStyle = grad;

定义绘制对象的线宽(半径的 10%)

ctx.lineWidth = radius * 0.1;

绘制圆形

ctx.stroke();

绘制时钟中心

ctx.beginPath();
ctx.arc(0, 0, radius * 0.1, 0, 2 * Math.PI);
ctx.fillStyle = '#333';
ctx.fill();

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