运行 ❯
获取您
自己
的网站
×
更改方向
保存代码
更改主题,暗/亮
转到 Spaces
<!DOCTYPE html> <html> <head> <meta name="viewport" content="width=device-width, initial-scale=1.0"/> <style> canvas { border:1px solid #d3d3d3; background-color: #f1f1f1; } </style> </head> <body onload="startGame()"> <script> var myGamePiece; function startGame() { myGameArea.start(); myGamePiece = new component(30, 30, "red", 10, 120); } var myGameArea = { canvas : document.createElement("canvas"), start : function() { this.canvas.width = 480; this.canvas.height = 270; this.context = this.canvas.getContext("2d"); document.body.insertBefore(this.canvas, document.body.childNodes[0]); } } function component(width, height, color, x, y) { this.width = width; this.height = height; this.x = x; this.y = y; ctx = myGameArea.context; ctx.fillStyle = color; ctx.fillRect(this.x, this.y, this.width, this.height); } </script> <p>We have added a component to our game, a red square!</p> </body> </html>